Nine and ten year olds are ready for real football ideas. Teach them to read 1 defender, play a zone and run routes to the right depth. Keep everyone moving and keep rotating spots. Start teaching why a play works, not just where to run.
Download the PDFThe 60 minutes at a glance
- 0-10 minDynamic warm-up10 min
- 10-30 minPosition stations20 min
- 30-40 minTeam period10 min
- 40-55 minScrimmage15 min
- 55-60 minCooldown5 min
Dynamic warm-up: 10 minutes
Agility and flag pulling at game speed.
- 5-10-5 shuttleSprint 5 yards one way, 10 back the other way and 5 to finish. It builds the change of direction every route and every flag pull uses.
- Breakdown and pullThe defender sprints at a ball carrier. She chops her feet, gets low and pulls the flag as the carrier cuts. This is the most important defensive drill in flag football.
- Stay low through the shuttle turns.
- Sprint, then sit, then pull.
Position stations: 20 minutes
3 stations. Swap every 6 or 7 minutes. One for passers and centers, one for receivers, one for defense.
- Drop and throwThe quarterback takes the snap, drops three steps and throws on time to a receiver running a hitch.
- Cone cutsA square of cones teaches the 2 cuts every route uses. One is a sharp plant. The other is a rounded speed cut.
- Backpedal and breakDefensive backs backpedal, read the coach's point, then plant and break on the angle to the ball.
- Quarterbacks: feet set the timing.
- Receivers: five yards means five yards.
- Defenders: low pedal, break on the arm.
Team period: 10 minutes
Offense installs one play while the defense learns its zone drops, then swap.
5v5 plays: Stick (#4), Two-deep zone (#13).
- Teach the read on stick: watch the underneath defender.
- In zone, eyes on the quarterback.
Scrimmage: 15 minutes
Full 5v5 with game rules. Call plays from your sideline the way you will on game day.
5v5 plays: Slant-flat (#1), Stick (#4), Smash (#5), Jet sweep (#9), Two-deep zone (#13).
- Play man for one series and zone for the next.
- Run the rush exactly as your ruleset does on game day.
Cooldown: 5 minutes
Stretch, then two minutes on what the scrimmage stats showed.
- Name one thing the defense did well and one the offense did.
- Keep it positive and short.
What to stat at this age
- Catches and misses for each quarterback. Then you pick your passer from real numbers.
- Flag pulls by defender, and interceptions.
- Rushes and rushing yards if your ruleset allows run plays.
Stat the scrimmage in the BreakAway app the same way you stat a game. The how to stat guide covers every button, and the rules page covers rush distance and no-run zones.
Tips for 9 and 10 year olds
- Start keeping a simple depth chart, but keep rotating.
- Install no more than one new play a week.
- Teach the rules: down, distance, no-run zones in your ruleset.
